All Campaigns
Riot Games
All Campaigns
Riot Games
Creative Direction
ART Direction
Design
Motion
Prototyping
Copywriting
Strategy
Client side
Pitched
In four years at Riot Games, I've worked on 15+ campaigns, 50+ major productions, and served as vision-holder for an entire esport.
In four years at Riot Games, I've worked on 15+ campaigns, 50+ major productions, and served as vision-holder for an entire esport.
In four years at Riot Games, I've worked on 15+ campaigns, 50+ major productions, and served as vision-holder for an entire esport.
2024 CAMPAIGNS
Game and Sport, closer than ever
2023 CAMPAIGNS
Evolving our connection to storytelling
2023 CAMPAIGNS
Evolving our storytelling
RANK UP!
Helper
Masters Tokyo
Redefining VCT creative with an all-new art and storytelling approach —
Team Rank Up!
Helper
A VCT Manga
An 81 page one-shot manga to pay homage to the culture, region, and moment of the 2023 season —
One More
Helper
Champions Los Angeles
Capturing all of the One More's of life, love, and legendary moments of esports play —
RANK UP!
Helper
Masters Tokyo
Redefining VCT creative with an all-new art and storytelling approach —
Team Rank Up!
Helper
A VCT Manga
An 81 page one-shot manga to pay homage to the culture, region, and moment of the 2023 season —
One More
Helper
Champions Los Angeles
Capturing all of the One More's of life, love, and legendary moments of esports play —
RANK UP!
Helper
Masters Tokyo
Redefining VCT creative with an all-new art and storytelling approach —
Team Rank Up!
Helper
A VCT Manga
An 81 page one-shot manga to pay homage to the culture, region, and moment of the 2023 season —
One More
Helper
Champions Los Angeles
Capturing all of the One More's of life, love, and legendary moments of esports play —
2022 CAMPAIGNS
Imagining alternate realities
Become the Nightmare
Helper
Masters Reykjavík
Embracing a tonal narrative 110%, from promo to agent reveal —
False Gods [True Idols]
Helper
Masters Copenhagen
Experimenting with living key art and pro representation —
FEAR/NONE
Helper
Champions Istanbul
Taking over the world, one earth eating trophy at a time —
Become the Nightmare
Helper
Masters Reykjavík
Embracing a tonal narrative 110%, from promo to agent reveal —
False Gods [True Idols]
Helper
Masters Copenhagen
Experimenting with living key art and pro representation —
FEAR/NONE
Helper
Champions Istanbul
Taking over the world, one earth eating trophy at a time —
Become the Nightmare
Helper
Masters Reykjavík
Embracing a tonal narrative 110%, from promo to agent reveal —
False Gods [True Idols]
Helper
Masters Copenhagen
Experimenting with living key art and pro representation —
FEAR/NONE
Helper
Champions Istanbul
Taking over the world, one earth eating trophy at a time —
2021 CAMPAIGNS
Laying a foundation for years to come
Evolve or Die
Helper
Masters Iceland
The first ever international tournament for the VCT and the tagline is Evolve or Die (?!) —
Ars Longa, Vita Brevis
Helper
Masters Berlin
Art is Eternal, Life is Short; The VCT goes unapologetically global —
The Art of Greatness
Helper
Champions Berlin
Ringing in the first ever Championship with the biggest campaign to-date —
Evolve or Die
Helper
Masters Iceland
The first ever international tournament for the VCT and the tagline is Evolve or Die (?!) —
Ars Longa, Vita Brevis
Helper
Masters Berlin
Art is Eternal, Life is Short; The VCT goes unapologetically global —
The Art of Greatness
Helper
Champions Berlin
Ringing in the first ever Championship with the biggest campaign to-date —
Evolve or Die
Helper
Masters Iceland
The first ever international tournament for the VCT and the tagline is Evolve or Die (?!) —
Ars Longa, Vita Brevis
Helper
Masters Berlin
Art is Eternal, Life is Short; The VCT goes unapologetically global —
The Art of Greatness
Helper
Champions Berlin
Ringing in the first ever Championship with the biggest campaign to-date —
VCT BRAND
Where Style Meets Sport
CAMPAIGNS
It all started in the Summer of 2019 when Riot brought in the agency I worked for to concept on the thematic for Worlds 2020. Fast-forward to Spring 2020 and joining the crew to work on two small films…
Well what started as two became four, and four became leading the entire creative expression of an all-new esport from the ground up for the next four years.
Tackling brand guidelines, trophy designs, campaign after campaign, broadcast graphics, content shows, social templates, YouTube thumbnails, and oh so much more!
CAMPAIGNS
It all started in the Summer of 2019 when Riot brought in the agency I worked for to concept on the thematic for Worlds 2020. Fast-forward to Spring 2020 and joining the crew to work on two small films…
Well what started as two became four, and four became leading the entire creative expression of an all-new esport from the ground up for the next four years.
Tackling brand guidelines, trophy designs, campaign after campaign, broadcast graphics, content shows, social templates, YouTube thumbnails, and oh so much more!