Eric Margusity,
Creative Director

Likes to play video games, likes to get hype for good work. Hater of third-person writing on an about page, but here we are.

I'm passionate about enabling creatives to do their best work, and unlocking ideas that lift the hype meter or tug on heartstrings. Sometimes both.

Eric Margusity,
Creative Director

Likes to play video games, likes to get hype for good work. Hater of third-person writing on an about page, but here we are.

I'm passionate about enabling creatives to do their best work, and unlocking ideas that lift the hype meter or tug on heartstrings. Sometimes both.

Eric Margusity,
Creative Director

Likes to play video games, likes to get hype for good work. Hater of third-person writing on an about page, but here we are.

I'm passionate about enabling creatives to do their best work, and unlocking ideas that lift the hype meter or tug on heartstrings. Sometimes both.

Work places

Riot Games

Creative Director, Global Esports

May 2020 -> CURRENTLY

Successfully carved a distinct expression and player experience for an all-new esport from the ground up!

North Kingdom

Associate Creative Director

APRIL 2018 -> MARCH 2020

Built and led a team of rockstar creatives from scratch, as the satellite office to the mothership back in Sweden.

Focusing on experiential storytelling for the web, apps, and IRL.

B-Reel

Senior Designer

May 2014 -> APRIL 2018

The advent of prototyping and design systems with a hardcore crew out of NYC.

Big on product design, big on experimental creative. Worked across a number of major platforms and their related systems.

AccuWeather

UX/UI Designer & Graphics Artist

MAY 2008 -> APRIL 2014

Designed and explored key features for the AccuWeather app on iOS…

And cranked out various graphics for newspapers ( they were still relevant then ).

Eric Margusity © 2024

Eric Margusity © 2024